X-windows, gui programming, and microsoft

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Learn more. I am developing a graphical program with C. I have several picture boxes in it. I used.

I have attached the screenshot of my form. I am using visual studio This is the screenshot. Hi M iladnorouzi. We have a dedicated team to help you with this type of issues. If you have any issues related to Windows in future, do get back to us. We will be happy to assist you.

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Linux GUI Components & X Windows Configuration

May 19, Looking for help to work remotely? Site Feedback. Tell us about your experience with our site. Hello I am developing a graphical program with C. This thread is locked. You can follow the question or vote as helpful, but you cannot reply to this thread. I have the same question 0. Hi M iladnorouziThank you for posting your query in Microsoft Community. Thank you. Thanks for marking this as the answer. How satisfied are you with this reply? Thanks for your feedback, it helps us improve the site.

How satisfied are you with this response? In reply to miladnorouzi's post on October 22, This question is outside the scope of this site for consumers and to be sure you get the best and quickest answer it should be asked either on Technet for IT Pro's or MSDN for developers. This site in other languages x.This topic provides a brief survey of the Microsoft technologies for developing UIs for Windows-based applications.

It provides the information required to help you determine whether to use a particular technology, and identifies where you can find more information about it. This section describes the Microsoft technologies for developing UIs for unmanaged Windows applications. Some technologies have additional prerequisites such as knowledge of graphics programming issues or familiarity with the basics of Component Object Model COM programming. Windows controls are user interface elements that are used in conjunction with another window typically a client window or dialog box to enable the user to interact with an application.

Many of the elements that make up the UI of a traditional Windows-based application are Windows controls, including items such as menus, scroll bars, buttons, list boxes, tree views, and so on. Windows controls are supported by all versions of Windows. However, because the run-time components that support the controls have evolved over time, some controls and features introduced in later versions are not supported in earlier versions.

Applications need to detect the versions and use only the available features. You should use Windows controls if you want to create a traditional UI for an unmanaged Windows-based application that runs on a wide range of Windows versions. For more information, see Windows Controls.

Visual Styles are specifications for the appearance of controls. For example, a Visual Style can define the overall appearance of controls, and enable software developers to configure the visual interface of those controls to coordinate with an application's appearance.

Additionally, Visual Styles provide a mechanism for all Windows-based applications to standardize an application's appearance.

x-windows, gui programming, and microsoft

You should use Visual Styles if you need to change the appearance of the standard Windows controls and common controls to match the look of your application UI. For more information, see Visual Styles. The Windows Ribbon framework is a rich command presentation system for Windows-based applications.

It consists of a ribbon command bar that exposes the major features of an application through a series of tabs at the top of an application window, and a context menu system. The Windows Ribbon framework is supported on the following Windows versions:. You should use Windows Ribbon framework if you want to implement a command UI that is an alternative to the layered menus, toolbars, and task panes of traditional Windows applications.

For more information, see Windows Ribbon Framework. The Windows Animation Manager supports the animation of UI elements by providing a powerful animation engine and a standardized programmatic interface. The platform simplifies the development and maintenance of UI animation sequences and enables developers to implement UI animations that are consistent and intuitive. You should use Windows Animation Manager if you want to add animation sequences to the UI of an unmanaged Windows-based application.

For more information, see Windows Animation Manager. For example, an application can display thumbnails, apply a translucent and blurred effect to the client area of top-level windows, control the transparency and transition effects used in the non-client region of windows, and so on. You should use DWM if your application needs to access and control the visual effects associated with desktop composition.

For more information, see Desktop Window Manager. The Windows Automation API helps developers create applications that are accessible to the widest possible audience, including people with vision, hearing, or motion disabilities.

The API works by exposing information about the elements that make up an application user interface. Assistive technology applications such as screen readers can use the information to present the UI in a way that can be used by people with disabilities. If your application contains custom controls or other custom UI features, you should use the Windows Automation API to ensure that the custom controls and features are fully accessible.

SAPI implements all the low-level details needed to control and manage the real-time operations of various speech engines. TTS systems synthesize text strings and files into spoken audio using synthetic voices. Speech recognizers convert human spoken audio into readable text strings and files. You should use SAPI if you want to implement a UI that enables the user to interact with your application through TTS and speech recognition in addition to the standard input devices such as the keyboard, mouse, and display.

This API is primarily intended for assistive-technology applications that enlarge parts of the screen to make them easier to see. It is intended for developers who are familiar with graphics programming concepts. For more information, see Magnification API.This site uses cookies for analytics, personalized content and ads. By continuing to browse this site, you agree to this use.

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In Microsoft Access, macros that are attached to user interface UI objects such as command buttons, text boxes, forms, and reports are known as UI macros. This distinguishes them from data macros, which are attached to tables. You use UI macros to automate a series of actions, such as opening another object, applying a filter, starting an export operation, and many other tasks. This article introduces you to the newly-redesigned macro builder, and shows you the basic tasks involved in creating a UI macro.

what is the difference between (x-windows,X11, Gnome ) and how microsoft windowing is structured?

Macro Builder. Create a standalone macro. Create an embedded macro. Add actions to a macro. Control program flow with If, Else If, and Else. Create submacros. Group related actions together.

Expand and collapse macro actions or blocks. Copy and paste macro actions. Share a macro with others. Run a macro. Debug a macro. Convert a macro to VBA code. Macros can be contained in macro objects sometimes called standalone macrosor they can be embedded into the event properties of forms, reports, or controls. Embedded macros become part of the object or control in which they are embedded. Macro objects are visible in the Navigation Pane, under Macros ; embedded macros are not.

Each macro is made up of one or more macro actions. Depending on the context you are working in, some macro actions may not be available for use. Top of Page. Here are some of the main feature highlights of the Macro Builder.

x-windows, gui programming, and microsoft

Here's a video that walks you through the main areas of the Macro Builder. This procedure creates a standalone macro object that will appear under Macros in the Navigation Pane. Standalone macros are useful when you want to reuse the macro in many places of the application. By calling the macro from other macros, you can avoid duplicating the same code in multiple places.

Access opens the Macro Builder. In the Save As dialog box, type a name for the macro, and then click OK. Continue with the section Add actions to a macro. This procedure creates a macro that is embedded in an event property of an object. Because the macro becomes part of the form or report object, embedded macros are recommended for automating tasks that are specific to a particular form or report.

In the Navigation Pane, right-click the form or report that will contain the macro, and then click Layout View. Click the control or section that contains the event property in which you want to embed the macro.The X Window System X11or simply X is a windowing system for bitmap displays, common on Unix-like operating systems.

x-windows, gui programming, and microsoft

X provides the basic framework for a GUI environment: drawing and moving windows on the display device and interacting with a mouse and keyboard. As such, the visual styling of X-based environments varies greatly; different programs may present radically different interfaces. The X. Org Foundation leads the X project, with the current reference implementation, X. Org Server, available as free and open source software under the MIT License and similar permissive licenses.

X is an architecture-independent system for remote graphical user interfaces and input device capabilities. Each person using a networked terminal has the ability to interact with the display with any type of user input device. In its standard distribution it is a complete, albeit simple, display and interface solution which delivers a standard toolkit and protocol stack for building graphical user interfaces on most Unix-like operating systems and OpenVMSand has been ported to many other contemporary general purpose operating systems.

X provides the basic frameworkor primitives, for building such GUI environments: drawing and moving windows on the display and interacting with a mouse, keyboard or touchscreen. X does not mandate the user interface ; individual client programs handle this. Programs may use X's graphical abilities with no user interface. Unlike most earlier display protocols, X was specifically designed to be used over network connections rather than on an integral or attached display device.

X features network transparencywhich means an X program running on a computer somewhere on a network such as the Internet can display its user interface on an X server running on some other computer on the network. The fact that the term "server" is applied to the software in front of the user is often surprising to users accustomed to their programs being clients to services on remote computers. Here, rather than a remote database being the resource for a local app, the user's graphic display and input devices become resources made available by the local X server to both local and remotely hosted X client programs who need to share the user's graphics and input devices to communicate with the user.

X's network protocol is based on X command primitives. This approach allows both 2D and through extensions like GLX 3D operations by an X client application which might be running on a different computer to still be fully accelerated on the X server's display.

For example, in classic OpenGL before version 3. X provides no native support for audio; several projects exist to fill this niche, some also providing transparent network support.

X uses a client—server model: an X server communicates with various client programs. The server accepts requests for graphical output windows and sends back user input from keyboard, mouse, or touchscreen. The server may function as:. The communication protocol between server and client operates network-transparently: the client and server may run on the same machine or on different ones, possibly with different architectures and operating systems.

A client and server can even communicate securely over the Internet by tunneling the connection over an encrypted network session. An X client itself may emulate an X server by providing display services to other clients. This is known as "X nesting". Open-source clients such as Xnest and Xephyr support such X nesting. The remote X client application will then make a connection to the user's local X server, providing display and input to the user.I like to run a program like "explorer.

Please remember to mark the replies as answers if they help. If you have feedback for TechNet Subscriber Support, contact tnmff microsoft. According to the PsExec documentation page, you have to specify the remote computer name, not its IP address.

I did the test. According to the following article, if you omit a user name, the process will run in the context of your account on the remote system, but will not have access to network resources because it is impersonating.

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Sign in. United States English. Ask a question. Quick access. Search related threads. Remove From My Forums. Answered by:. Windows 7 IT Pro. Windows 7 Miscellaneous.In this module, we will write a minimal Windows desktop program. All it does is create and show a blank window.

X Window System

This first program contains about 50 lines of code, not counting blank lines and comments. It will be our starting point; later we'll add graphics, text, user input, and other features. It may be useful to give a brief outline of what this code does. Later topics will examine the code in detail. Notice that the program does not explicitly call the WindowProc function, even though we said this is where most of the application logic is defined.

Windows communicates with your program by passing it a series of messages. The code inside the while loop drives this process. Each time the program calls the DispatchMessage function, it indirectly causes Windows to invoke the WindowProc function, once for each message. Windows Hello World Sample.

Windows 10 Upgrade GUI

Skip to main content. Contents Exit focus mode. Module 1. When the program starts, it registers some information about the behavior of the application window.

One of the most important items is the address of a function, named WindowProc in this example. This function defines the behavior of the window—its appearance, how it interacts with the user, and so forth.

Next, the program creates the window and receives a handle that uniquely identifies the window. If the window is created successfully, the program enters a while loop.

The program remains in this loop until the user closes the window and exits the application. Yes No. Any additional feedback? Skip Submit.

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